15 Aug 2012

Work Publication in Digital Arts’ Freshest Creatives Showcase

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After a very successful New Designers show, here my work is published at Digital Arts Magazine, Freshest Creatives Showcase. I also want to congratulate my fellow Ruben Martins, who has a nice spot there too!
Being published at a best renowned magazine within the field means a lot for me as a junior artist and is a great confidence boost! A big thanks  for the magazine’s editors Johann Chan and Neil Bennet !

Some other brief appearances include few other places, such as 3D Artist Magazine and Laikas.lt :

Publication at 3D Artist Magazine
Publication at Laikas.lt
 

16 Jul 2012

New Designers and the Outcome so Far


The recent event, New Designers is considered to be the UK’s most important graduate exhibition. Over 3,500 of the most talented newly graduated designers from across the nation came together making it an event  full of innovation and fresh thinking. I was extremely grateful and proud to be a part of this grandiose platform. 

CG Arts and Animation stand nearly won the Best Stand Prise, and received numerous compliments both from professionals and peers ( Thanks to Phil''s and Alan's genius idea for the Zoe trope-themed stand! ).

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Among the very important professionals and company representatives', there were art editor, Johann Chan, and editor, Neil Bennett, from  Digital Arts magazine, UK's leading resource for creative professionals, both in print and online.



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Me, together with Leo Tsang and Ruben Martins, were noticed by art editor of the Magazine, and shortly received invitation to be a part of showcase section for the next issue. These are the images I've added and  a list of answers .

The evil wolf, still from the Native American legend interpreting animation ‘The Wolves Within’ @ vimeo.com/35393272


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Queen Vaiva, stills from ‘The Baltic Pixie’ @ vimeo.com/43819831

 
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Mechanical bird-lantern, a still from animated short ‘Ivan The Bird’ @ vimeo.com/26064954
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- What's your favourite tool and why?

I am spoilt for using pen tablet. It allows immediate creative idea translation without the trouble of dealing with physical materials.

- What techniques to do you use most and why?

When producing  something visually exciting within CG , you use a range of techniques of a whole studio: 
the production designer’s, modeller’s,  animator’s, director’s and so on.

- What (if any) computer packages do you use?

Photoshop, Maya, Mudbox, Premiere and Aftereffects.

- Who are your dream clients? 

My dream clients would trust me to work my magic and allow freedom from briefs.

Whats your dream job?

Positions of visual developer, character designer and eventually art director and director.

- What inspires you?

I’m  inspired by experiences therefore I am trying to visit different places with most interesting people. 


Again, many exciting contacts were made during the event, hopefully it won't be long for something to follow.

25 Jun 2012

Portfolio Post for New Designers

I aspire to work as a 3D all-rounder and animator. My portfolio showcases concepts, visual development,  3D models, character turnarounds  and  animated shorts.  Lastly, you’re invited to find examples of commissioned and freelance projects and sketchbook work. 


Chracter Showreel



Animation Showreel










Evil wolf concept for The Wolves Within

Character design of the  good wolf for The Wolves Within



3D Concept of Virtue for  The Wolves Within

*Ivan The Bird*



Ivan The Bird Character Presentation






Animation Still from Ivan The Bird

The Making of Animated Short IVAN the BIRD  

*Commisioned Projects*

"Detonation" Ident Animation Project for Iceage Music Limited




Critters for Apps game for Picassopictures Studio

Critters Modeling and Texture Design  for Picassopictures Project 


http://www.scribd.com/doc/67821012/Work-Placement-Picasso-Pictures-by-JJ-Jolanta-Jasiulionyte

3D Visualisations for 'Sculptedmetal' - Paula Grooves

Wittaker's sculpture, commisioned work for sculptor Paula Groves







 
More of Sketchbook ;


 Contact :

J.J. *Jolanta Jasiulionyte*


14 Jun 2012

The Wolves Within Character Presentation for New Designers

With this video for the Wolves presentation I believe my preperation for New Designers show is over.


Animation Reel

I have compiled a separate reel to give examples of my character animation.It showcases both 2D and 3D animating skills. I am hoping this is just an initial reel and I will be able to go back and refine some of the animation sequences.

11 Jun 2012

The Baltic Pixie Animation




Pixies are charming fairytale character, different in Celtic, Germanic and Baltic folk stories. 'The Baltic Pixie' is an animated short presenting an intricate and ambiguous Pixie character from Baltic culture. The queen of all the pixies , Laumu Laume Vaiva, introduces her kind as inviting, yet dangerous creatures and it is revealed what gifts they’d bring and how dangerous they might become to an everyday man.

7 Jun 2012

Business cards

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Part of professional presence, without a doubt, is business card.Also, it was  quit importantly, for the design of business card to sit nicely together with blog template, CV and self branding . After to and fro development and discussions with printing company I believe I’m settled with these ones. 500 copies on their way.


The Art of The Wolves Within Characters

Recently I have revisited the document for Wolves characters and am posting here a test template before going to order printed copies. I hope the new cover works, also the content itself.. I'm publishing the work I've done solely on characters in ‘The Wolves Within’ Project.
Rereading it lead to correcting some errors in the text. Hope you'll find it neat and engaging

27 May 2012

Last Touches before the Submission of Major Project

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Some final design works on publishing before the hand in , which is tomorrow.

I am expecting a book to arrive, however it seems it will miss the official time of the  hand in just by couple of hours, acording to the package tracking information. It is slightly unfortunate, for I have planed to present the cd in the book instead of DVD case. Well, it only seems we can't control every aspect of project work. Still, this one seems to be a promissing submission and I am well happy to be finishing my bachelors degree with the kind of hand in of  tomorrow. :]

24 May 2012

High-Rez Stills of the Baltic Pixie Animation

 These stills are already in the Art of book, but I think it was worth to uplod them as self-standing images on blog too.

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I believe this should be the last publication on The Baltic Pixie project for a while, as I won't be embedding the finished animation for a while. I have submitted it to a student animation festival organized by Cartoon Brew and in their rules have specified, that the animated short can’t have an online presence for a while.
Major’s submission deadline is only couple of days away and there are still bits to be resolved.

23 May 2012

Character Demoreel 2012

This demoreel focuses only on design, modeling and texturing sides of character pipeline. Animation specific reel will come later.


10 May 2012

The Baltic Pixie Render Tests

I am slowly moving into rendering, with animation waiting to be polished and secondary animation to be set up. These are some examples I consider as final looks of the shot. Im am happy with the evident range of emotions and moods. Put the right two images next to each other, and she looks like two different characters. I see the intense facial rigging was worth while.

I have also revisited her texture maps and shaders.

Again, Having analised Jenny Dunbar's, my voiceover actresses recording, I can say there is not a single syllable with out amazing depth to it ! Wow, she is amazing!

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This is at least.... FOR NOW !
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Untill ! Your Nails!
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Alone ! Remain...
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We Gather By the Riverside
  
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8 May 2012

Self Branding Development

 To develop professional presence we were asked to work on our personal branding , including logos, business cards and indents.

 I have decided to push the brand identity I have created already, 'JJ' logo works as a symbol and as a signature perfectly.

However the presentation needed some revisiting. I have decided to really sell the textured quality of my logo and created background, resembling the original logos and also a felt that dusty and smoky addition would further emphasize it. It all seems to be working in a match with the tonality of soundtrack.




This one is what I had before:




I am happy with how professional and modest the business card looks:


I see it as quite important, for when going out there, it seems to be proving you've went the extra mile.

5 May 2012

BP Animating Progress and Process

It is the end of second week of animating the Queen of Baltic Pixies. I have roughly 53 seconds animated. This week was generous giving me 6 seconds a day.


 In the process of animating Vaiva, I start with blocking key poses which tell the story within the shot. After that I make sure to create some equally strongly posed in-betweens. Third phase is adding some delayed animation poses for separate parts of the body. All of this done in stepped mode of animation (non-smooth flow of action) . Having done that I hope I have mapped out something decent and with my fingers crossed spline the animation curves.

 Still not good. Splined animation gives dirty anchors and brings out mistakes naked to the surface. At this point I work on ‘cushioning’, as Richad Williams terms it. It is essentially making sure that there are not a single hard stop within animation curves, meaning every action would start or end incrementally and organically, unless otherwise intended. Lastly, refining and tweaking anything to hit the right timing is what I end up with.

Also, when thinking about the quality of animation I almost never consider film, for, as I mentioned a while ago, one animator has the whole year for 2 min of animation. Instead I always have in mind a commercial quality type of animation, for a typical commercial project has roughly the time I have to animate the character, which is – from 3 to 5 weeks ( 3 for me).

 I am reaching the ending scenes at the moment and am hoping to move to some secondary animation ( rainbow, riverside, ‘Laumikas’ and so on. )