9 May 2010
Pre-Viz for Slime Mold Life Cycle
There are few changes ( for insatnce at the very end you'd see no cross disolves) just to see what works better. I no longer can see it objectively,but hope the line of action is clear.
8 May 2010
7 May 2010
To hang a slime mold upside down or to spin the camera?
But I also see two ways of fixing it.
One is to make the slime mold, fruit hang dawn as if from a real ceiling. But there would be problems with composition, since what works now might be entirely wrong when the panels are flipped. Yet still this would be an option in order to make the line of action clear
Or we could make the camera rotate to mach what's actually seen in animatic. For instance from the establishing shot the camera would actually pan and rotate at the same time to make the "upside down" view normal. And just before releasing the spores it again would rotate to "world's point of view" ( a made up term of mine.. :/) and we'd then see a jump cut of spores falling down.
I'm constructing pre-viz now so this is a good time to decide which approach to choose.
Since now it is clear from the animatic, that there is the confusion with the line of action, I need to fix it.
6 May 2010
Animatic for the Life cycle of a Slime Mold
The Animatic is a useful reference for the timing of animation later on in the stage of production. Though there will be changes.
Most importantly, this was the first time I started thinking about soundtrack so early ( before it was always considered only as a final touch). Now it is clear how much it can influence the later construction of animation as well as how much easier it is to imagine the action with the help of music.
Hopefully this piece of soundtrack ( from V for Vendetta (DIr. Andy Wachowski, Lana Wachowski, 2005)) works.
New Chancellor of UCA - Zandra Rhodes
Today I had a great opportunity to participate in the Installation of Zandra Rhodes as a first ever Chancellor for the UCA. I was lucky enough to win the competition between student ambassadors to participate in this event in
As today It was explained, Chancellors mission is to make sure University is holding to its philosophy, direction of development.
Zandra Herself finished This University in
At the time of event she gave a very inspirational speech about what it means to be successful as well as what it requires. Essentially the point she was trying to make was that the difference between an idea that in the end succeeds or fails is hours of work and the level of dedication.
Also few practical tips came from her what could help to achieve creative success. As boring as it sounds, believing in your idea and believing that you can make it real is the secret.
SO this was a bit of enlightenment about what's happening on UCA outside CG Arts and Animation baseroom :D
5 May 2010
Storyboard for the Slime Mold Life Cycle
To bring clarity in production as well as to clearly communicate the direction in which animation is going to be produced all the panels are done in color with the desired lighting, staging and texturing. The aim is to keep the original look that's seen in the storyboard.
Target Audience - Mature School Students (16-18 year olds)
One of the main things to consider, while developing the project is the type of audience it's going to reach.
Not only it gives a direction and hints how furhter the project must be developed, but also it may contribute to the success of the production.
Before proceeding, one first must define the audience, goals and objectives. Goals define the ultimate purpose the project.
Then continuing further , what messages, experience, or content do you want them to come away with ?
ALso, what They want and need.
The following is a scheme of questions, answers, tools needed to answer questions and connections.
After doing this I decided to make the pacing of the animation faster with more cuts, add more complex camera movements.
4 May 2010
2 May 2010
Happy Accidents
I know it's not project related, but still, this was quite surprising to me. And this little drawing gave idea, what I could perhaps develop after the project :)
But now again, back to storyboarding :)
1 May 2010
Concept Art
As I mentioned previously, at the very beginning I chose Caves as one of the places where slime molds can be found. And what this gave me was a further research about this environment and , most importantly, the lighting. See-through slime molds in dark caves are lighten by glow worms, their neighbors.
So this is First 3 concept drawing of what I imagine the Animation is going to look like.
Maybe it’s going to be less textured (if it's going to destract from the slime mold transformation), so far what I notice. I'll see.
Sketching
These are some of the sketches. I'm trying to resolve how the slime mold would develop. Concentrating on shapes, also having texturing in mind.
A question, can artists be considered an audience?
Because that's what I'm thinking when I'm doing this project, as if it's for a competition where you are given scientific process and asked to make it graphically/stylistically appealing.
30 Apr 2010
Slime Mold Neighbour Glow Worm
29 Apr 2010
Slime molds...
Thumbnail storyboard for the lifecycle of a slime mold ( asexual reproduction)
I think I'm going for more stylized interpretation of the process.
Even though it would be stylized, I try to keep the scientific data accurate.
I thought to give myself rules, that would narrow the range of possibilities this animation could be heading for.
Everything takes place in a cave ( one of the environments slime slugs can be found)
Caves are dark, relevantly silent place (I'd imagine hearing water drips and wind blowing perhaps )
As I read in John C. Landlot's article there are rare species of slime molds that are different from terrestrial ones, at the same time the same scenario applies to them just for example the formation of the fruiting body can look differently etc.
But how to show the process in a dark cave?
lets say the scientist's come along and are about to investigate it, dyctiostelids. They would be lighting ''the scene'' where the life cycle takes place.
And yesterday, I wrote a letter with dozen silly questions to P. Klappa about this process, mainly asking for details I didn't found info about in both, articles or videos.
One of the ( not to greatly smart) questions was could the sample of amoebas be coloured so it would be easier to observe them without affecting the process.
He said yes.
Just to make a clue how it might be looking:
Its just a hint what's in my head.
But how its going to look will be more clear from my concept drawings. So far I just need feedback is the story and the direction I'm heading clear. Good's and bad's about it
28 Apr 2010
Understanding Cellular Slime Mold/ Dictyostelida
Defining a Dictiostelid cellular slime molds
OHN C. LANDOLT
Dictyostelid cellular slime molds (dictyostelids) are singlecelled,
eukaryotic,( A cell with a membrane-bound nucleus.)
phagotrophic ( feed by ingesting/swallowing particulate organic carbon or intact [whole] cells )
bacterivores (free-living, generally heterotrophic [an organism that obtains its energy through consuming other organisms] organisms, )
move and feed in an amoeboid manner: by temporarily projecting cytoplasm.
microorganisms in the soil environment.
The Life Cycle of a Dictyostelium slime mold:
(The asexual reproduction)
and multiply by binary (double ) fission (splitting)
When the available food supply within a given microsite becomes depleted, numerous myxamoebae aggregate to form a structure called a pseudoplasmodium,
the absence of light the tower topples and migrates as a single organism, The slug resembles a blob of petroleum jelly, leaving a trail of slime as it migrates.