As I mentioned previously, at the very beginning I chose Caves as one of the places where slime molds can be found. And what this gave me was a further research about this environment and , most importantly, the lighting. See-through slime molds in dark caves are lighten by glow worms, their neighbors.
So this is First 3 concept drawing of what I imagine the Animation is going to look like.
Maybe it’s going to be less textured (if it's going to destract from the slime mold transformation), so far what I notice. I'll see.
I love the style Jolanta, you can instantly tell the atmosphere, dark and gloomy but with the flourescent mushrooms being highlighted in the dark. I imagine this would look great in Maya with a bit of work.
ReplyDeleteyeah, that's what i was constantly asking my self - how I'm gonna make it in Maya :D
ReplyDeleteThese look great, love the colours and textures, particularly the bottom one :)
ReplyDeleteCheers :) Can't wait to see yours Leo :)
ReplyDeletemouth-watering, JJ! Time to do some research and development into making Maya glisten and glow!!! :-)
ReplyDelete:D There will be some talks with Alan, Simon or any student knowing anything helpful :)
ReplyDelete