This is the base layout of the good wolf. For now it serves as a shape test, how drawn designs translate into maya. If after discussions all seem ok, I'll move to detailed modeling. Also, quite clearly, I'll have to research geometry flow for quadrupeds as deformation in animation depends on it. Both, me and Leo estimated a week for each character's modeling ( texturing excluded ). We shall see how it goes.
Looks really good Jolanta!
ReplyDeleteI'm very thrilled to get a coment on my blog from an artist , who's works I admire so much! Thank you!
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