30 Nov 2011

Good Wolf's Resolution


The good wolf’s texturing was challenging in so, that all of his beauty comes from the painted surface texture ( whereas the evil wolf was already quite “textured” with loads of varying shapes) It took a fair while to solve it. Soft painterly shading gradually reaches a defined patterns around the front area.


Again, for his texture resolution I used the standard colour pass and added ambient occlusion bake and bump passes. A note for bump: I tried to reach a snow qualities of his fur. A simple noise worked rather nicely. I believe now the texture doesn’t look like pottery painting.


Also, last time I haven't showcased the evil wolf's texture layout:



3 comments:

  1. Good stuff, Jola. Hope the presentation went well today?

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  2. I would say so. Lots of good tips for the future regarding animating :]

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  3. Saw these and thought of you!

    http://www.youtube.com/watch?v=_UH-6r5jrGI

    ReplyDelete