14 Nov 2013

Hiatus Kaiyote Portrait Landscape



Amazing Hiatus Kaiyote are an independent future soul group based in Melbourne. 

They are absolutely lovely so I decided to give it a go and practice portrait skills by drawing them up. I've tried to capture the likeness more than anything else, but kept the personal style too. The piece took me about 8 -9 hours to complete. 

Following portraits are of are Nai Palm, Paul Bender, Perrin Moss and Simon Mavin.

And more on the music they play, Hiatus Kaiyote has a style that can’t be easily pinpointed. Stevie Wonder, Otis Redding, Tupac Shakur, Flying Lotus, traditional flamenco and music from Mali and Colombia have influenced the group.  They're touring in Europe now and  I will see them in London Village Underground, soon. Who knows, maybe will be able to say hello (:] 

Check them out, maybe they will be to your liking too :] 

5 Nov 2013

Life Drawing


After a long long while, I  finally went to a life drawing class at Candid Arts, Angel . I really need to loosen up my drawings! I'll try and keep it quite regular ...

Wacky Creatures Crayola Toys for McDonalds



A range of Crayola toys for Happy meal has just been launched in restaurants across the UK! I have worked on these at TMSW , following direction from Tom .

The range features pencil Wobblers, Creature creator, Comic Creator and my personal favorite, monstrous Sticker Dispenser! It has a lovely mention at ToyNews too, yay! (:]

12 Sept 2013

Halloween Pumpkin

Hard to believe the summer has ended... but the turnaround of new projects make me think of nothing else than late Autumn as  I'm preparing for Halloween events . Here is a little model of a faceted pumpkin. The strong style suits themed visuals from  last year and should work nicely for the Halloween




5 Aug 2013

Little Pet

A piece of old work I got permission to share very recently. Zombie pets. A project intended as an augmented reality game extension to physical pet figurine.



 I have taken one of the designs through 3D character pipeline: modeling, UV layout, texturing, skinning and rigging.
(press the image below to see the virtual model using your mouse)


The following short video shows the puppy animated. I have created various lengths animation cycles for each body part. Essentially it is a looped animation, but because cycles are offset it isn’t repeating itself identically.


30 Jul 2013

Sketchbook


I have to admit, summer isn’t my most productive time of the year. But I try to at least practice sketching. Here are some of the more loose and creative sketchbook pages.

On the other side of news, I have started a full time position at the Marketing Store Worldwide, London, as a Junior creative product (toy) designer, feeling very very blessed! (:]



10 Jun 2013

72 % Water


Finally I got round illustrating an old idea ! I imagined a water creature walking out of the ocean.   72% water, he contains chemical X. The plotters behind contamination of waters intend to 'fix it' .
This time I concentrated on a clear line work. Gray-scale painting was my next step, to solve all the complex water and atmospheric rendering. After that, colouring in was simply fun :]

 

 

Pushing and Pulling


The image shows one door in two sides of entering and exiting. If the job is done well, it should be easy to tell which one to push and which one to pull



Push the left one and pull the right one :]

 I wanted to give it a go designing 'user-friendly' yet aesthetic doors.

The rectangles are positioned in a triangular shape to helps direct the user towards the side they need to use (towards the handles) . Also, on the side one is supposed to pull, the rectangle protrudes slightly.

A rather great book helping me to get my head around it is The Design of Everyday Things  (author worked as an adviser for early Apple) .  It analyses  both poor and great designs of everyday objects focusing on user experience .

 It has been a mind-opener for me, with a kind of key message: when having trouble using a product/object (be it phone,  DVD player, doors etc.) users tend to blame their clumsiness when in fact it's the fault of design.  On the other hand if the use is effortless and intuitive, doesn't require explanation it is yet again because of the design!

17 May 2013

Sketchbook update






Character sketches from a short while ago. I am exploring some themes as well as drawing techniques. Some might recognise some use of alchemy.

15 May 2013

Feels Like Summer



And here is a T-shirt Idea for it :



I attempted a moody drawing with 'Feels like summer' .  I've been watching the works of Loish, and can  sense the influence. Other than that,  I watch for mainly two things: good variety of colour values and shapely lines.

2 May 2013

Some Recent Sketching





Days have turned into lovely ones to spend outside. And sketch! (:] These are only some quick ones. I'm getting into habbit of drawing over a lunch break or while waiting for a friend/a bus.

19 Mar 2013

Unga-Jonga Street Girls



A little drawing with a nod to fashion illustration style .  I Have been exploring  Shoreditch, London lately. All the galleries,  markets,  vintage shops  in Brick Lane.  I guess that is where the inspiration comes from. It was fairly quick to finish this one because textures did a great portion of job for me. I referenced and used  Fabian Oefner's photography.

7 Mar 2013

'Sound Attack' Character


A nice fresh drawing . It is a robot armed with speakers and sound woofers, controled by what looks like a rather mean bunny .   I drew 'Sound Attack' character  having in mind a sort of feel  bands like Deadmou5 have built in their branding.

The drawing started with use of Alchemy, software which is experimental in nature, which was great for a starting point.

6 Mar 2013

Life Drawing

20 min pose

55 min pose

2-5 min pose drawings

Tuesday's Life drawing classes are something to look forward to. Studio at Angel is always offering different yet interesting subjects to draw  . This time poses seemed to  suggest narratives and strong emotional state.

1 Mar 2013

Animated Projections for Google's Annual Party


I was one in the crew of 7 animators to produce over 120 variations of animated visual projections for the annual Google's party in Barcelona! It is a shame , that I can't show nothing at all publicly ( available upon request though :D)

 It was a nice stretch for me, this project. Have totally left my comfort zones with Dynamics and ncloth simulations as well as some motion graphics! whoop!  .

 I was Happy to hear from the producers at Butch Auntie , that the event was more than just lively, with over 2000 party men and all the luscious vivid stuff we have produced all over the place at Razzmatazz venue!

One of the lead bands was Florence and the Machine. Here is what telegraph has to say about how it all went