After some while the evil wolf is resolved. It took good two days for body modeling and one for the head. The tricky part was to make it work as armour and as suggestion of body parts, which later have to function.
The good one was modeled last week
If there were lots more time, modeling could go into even finer details. However, I believe Leo's and my ideas for this character in animation should be enough. The only question I have at this stage is , does this model need UVs to be layed out? Cause the texture work for metallic ice supposedly will be coming from a more complex maya shader.
Modeling progress:
Also, some fynilising touches to the doll: face, trimming and posing.
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hey JJ - you sound a bit knackered! But the wolf is looking very menacing indeed! :)
ReplyDeleteAAH, it's not that bad, not tired that much really . thanks a lot! :]
ReplyDelete>>does this model need UVs to be layed out? Cause the texture work for metallic ice supposedly will be coming from a more complex maya shader
ReplyDeleteNope, not if you're not using any 2D textures.
Looking great by the way!
Wow, looks really nice :)
ReplyDeletecool, cheers!
ReplyDeleteLoving this JJ!! Can't wait to see it in motion!!
ReplyDelete