It was a nice Friday in Picasso studio. I’ve
moved into painting textures. James Boty provided me with reference imgaes and
asked to create initial textures for each character, so we could move from
there.
Here is the reference sheet
some of the images are from finkbom's book of their characters. This have me an indication of the style to head for.
With these images and a short line from
director via email: “I would like them to have fairly bright colours
and insect like material qualities...quite cartoony...” , I tried to come up
with something. Again, all examples will
be shown in unit’s presentation as for half a year no true material can be
published.
Texturing asked for quite intricate
patterns and , as time is always a limitation, I quickly came up with some
ideas. I remembered Bob showing me how Alchemy works. I’ve never used it
myself, however thought this is perhaps the best, speediest approach for
creating complex creature patterns. I quickly downloaded, installed and after a
bit of acquainting I’ve painted patterns , few of them you can see here: (thanks Bob! )
I managed to develop texturing for two creatures. I've sent images to director, and fingers crossed any is going the right way ...
Time went quickly and the week is over .
Looking forward to week two! :]
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