test/base texturing:
The island works when seen from a distance. With refined texturing , added animation (windmills, cloth simulations) and lighting I think it would do its job
As for animating. I’ve pushed it for 20
more seconds . The reached bit was the
first culmination in the story, when Ivan supposedly is about to reach the Island. The pace of editing asks for many shots so… those
30 seconds have 16 camera views. Thinks tend to be quite confusing with
cameras in postproduction as each has its own ‘name’ and two separate render
layers to be stitched (AO and Master layers) together
I guess now I'll have a two weeks break from the project as I'm going to Picassopictures to do work placement. But who nows, I was thinking to take files with me and if at times it seemed not too busy I could work on this :]
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