26 Nov 2009
Concept drawings
I thought to make all the drawings in the same colour pallete, eventhough it was described as different for every scene in the excerptions, I thought it will help to keep the same style throughout the images.
The House of Usher. Creepy. The goal was to produce spooky feeling. The scarred House always watching us from above, the trees which resemble hands in painfull and sick poses and the overall atmosphere - the blueish lightning, the smokey mist, oppressive clouds, contrastive shadows, lightning from above and the stylized finishing. Lots of ideas came from films "Doctor Caligari", "Coraline" and "The Haunting".
The Pit and the Pendulum. Horror. E.A. Poe wrote the novel in responce to the war of Toledo in Spain. So I tryd to imagine how the space coul look when touched by insuferrable experience of war and horror. It's a torture as well as suffering that ,from my point of view, should dominate. So the terrifying pendulum, coming closer, the indefinite scarvings on wals, claustrophobic space (very narrow).
The Judgement Room ("The Pit and the Pendulum"). Surreal dream. This was to me the most challenging, stressfulbut in the end succsesfull peace of work. At first I tryed to imagine the looks in boundaries of the description given, but then the golden words from Phill came, that we can add our own world in it, meaning, that we can "improve" the space. After all, the judgement room wasn't described very detailed (like for the other spaces I chose) by the writer. The character in this place was lost and confused, everything for him appeared as "Hints of the reality".
SO I adapted the lightning , used bizarre forms and Pillars.
In all of my works I tried to "hide" hints of life. Facial expressions,twisted forms (hands, skeletons)in such a way giving life to the space.
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Also – take a look at the following project blog – a collaboration between 2 third years, Pol Winandy and Jon Stewart; they’re creating an action-packed animated short; their attention to detail is formidable and they’re also working through all the inevitable tensions/complications that come with group working. It’s been a long, intense experience for them both, and, with five weeks to go, they’re moving into an even more pressurised phase. The environment stage is in the offing – so follow their progress and get a real insight into the minutiae of CG and story-telling; meet the future!
ReplyDeletehttp://kiiroblade.blogspot.com
Me again!
ReplyDeletePhil Hosking has just set up a blog - it's early days, but go say hello...
http://phillsartspace.blogspot.com