Telavelis is a Baltic god, a blacksmith who hammered the Sun and threw it into the sky. This makes him a heroic character. However, in Baltic folklore, blacksmithing is seen as a legacy from devil therefore he inherently shares some similarities with the portrayals of Devils . Telavelis is also the only god who is seen as always working.
Straight away, I imagined Telovelis being bulky, choppy, crude almost , wide and short god, as if he is ‘flattened’ ad in such way related to his day-to-day act .I tried to bring heroic and supreme being qualities: his strong-built body , runes and various symbols. Yet also suggesting clear relatedness with underworld creature, I think this is slightly suggested by stumpy posture, devilish moustache, mean face and some subtle details in his attire.
Some of the references include bodybuilders when off season, moustache competition winners ( that.. I enjoyed thoroughly! :D ), old men and various cultural sources for deco (such as symbols for sun and strength).
Not really precise with my anatomy here, more interested, as always, with the general build and feel. All the details should fall into places when I take it into 3D. Yes, I think this one I should move along the pipeline , this time in 3D Max instead of Maya (god help me...) .
Comments and critique very welcome (: ]