10 Jan 2012

Character Lighting Progress 1

Placing characters for each shot required setting up unique lighting systems disregarding already existing lighting for the environment. . Each character is modeled by ‘Rembrandt short’, illumination, reflective and rim lights. Other effects, such as overall glow for eyes or entire body was also carefully controlled. Aiming for beautiful results even f the scenes yet had no dynamics or other postproduction effects is assuring for impactful frames at the end. 












2 comments:

  1. This is looking amazing JJ. I'm really excited to see the final animation :D

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