After discussions with Phil and Aland and brainstorming with Leo, I've gathered some intitial shot ideas.
So far I have a feeling the poses and angles ought to be even more so dramatic and well thought out, as the story will be suggested via these still poses and not an animated action.
For next few days the task is still to visualize the story aiming to gather a coherent sequence. This would inform our character designing as well as, even more importantly, what such type of story is asking from us to do ( for example, what other effects to include, or what elements to get rid of)
Panels are not put together in a linear sequence, instead they simply capture ideas for shots