3 Mar 2011

Letting it Loose and Inspection

Before I started animating the scenes I once again prepared the dope sheets/production sheets, as all the past animations, in particular trailer's project,  showed how they can really help to ,manage and improve the production of animation. The head is free from little bits of notes to remember, what in my case actually doesn't happen, I forget the little ideas :/
These are few examples:

Sheet 1/10

Sheet 3/10
 This is the little modeling I do when there isn't an opportunity to focus on some more serious tasks such as animating. These objects will crowed the workshop.

Also the basic representations of other mish-mash models are being prepared. I'm planing to render out a still image of these mish mash models staged in the workshop and  in basic white lambert shader and then paint in the colour and texture . This still image would then be connected with the actual 3d scene.
The still render will give me the precise perspective, shadowing and shapes to work with.

The next in the pipeline is the scene of Ivan reacting to the window and running towards it.

I'm animating with the soundtrack uploaded to the timeline. And here also music suggested the sudden change of Ivan's body language where all of a sudden the bird forgets his confusions  and lets loose towards what he's attracted to.

the bird reaches the window and inspects the new. Again he is only assured he wants to reach outside, but has to come up with the way to overcome the first obsticle - shut window. He comes up with an idea after he sees the little lock.

These two videos were yesterday's and today's animating. I'm taking the time there. But these scenes are a great warm up before the much more complex animating still waiting ahead.

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