11 May 2010

Maya classes: Visual effects and Skinning

This week's tutorials were teaching Smooth Binding & Weight Painting as well as how to use wire deformers.

Editing weights by painting them on mesh rather than typing values in component editor was more clear because the editing process was represented visually in gray scale.

The tutorial with wire deforms seemed particularly useful. I immediately saw how it could be used for the modeling/animation projects. It is easy to transform and animate the model but at the same time it adds complexity to the rig.

Looking forward to applying what I've learned :)

1 comment:

  1. None of the unions representing performers will recommend any schools. You may want to contact one of the Community Colleges in your area for classes in theatre, radio or television.

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