Showing posts with label demoreel. Show all posts
Showing posts with label demoreel. Show all posts

14 Jun 2012

Animation Reel

I have compiled a separate reel to give examples of my character animation.It showcases both 2D and 3D animating skills. I am hoping this is just an initial reel and I will be able to go back and refine some of the animation sequences.

23 May 2012

Character Demoreel 2012

This demoreel focuses only on design, modeling and texturing sides of character pipeline. Animation specific reel will come later.


4 Apr 2011

Demoreel element

Finally the video is gathered. It was also a good practice of animating using motion path as in the following weeks I'll be dealing mostly with that kind of animation. It takes longer to animate, as now all body parts are fluid in the air and free to move. But it is much more experimental as it doesn't have to follow sometimes mathematical preciseness a walk cycles ask in order to be tidy and symmetrical.

But back to the demoreel element. The music used was played in Tivan's Sky lantern festival.

Hope you'll enjoy it: