Showing posts with label professionalism. Show all posts
Showing posts with label professionalism. Show all posts

30 Aug 2012

A Test Toy Design Task for Mcdonald's Happy Meal, Monsters inc Theme

Following New Designers show, I was contacted by The Marketing Store, a company delivering marketing campaigns and toys for McDonalds, various films such as Aardman’s ‘The Pirates’ and many other companies. I was invited to attent an iterview with 4 product designers and mechanical engineers. After good three weeks they informed there was a brief task prepared. I had two weeks of time to create several toy designs for McDonald’s Happy Meal following Monsters inc. theme. After a successfull presentation I contacted shortly that day with an offer to join a 6 weeks internship! You can see the presentation here: Monster inc themed toy designs for Mcdonald's Happy meal by JJ Jolanta Jasiulionyte 
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20 Aug 2012

Work on VFX for Viola Films webisodes 'Mechanical Me''

A fair while ago, must've been good three weeks ago, I was taken by Viola Films producers and asked to help out with some visual effects for their three web episodes "Mechanical Me" . Essentially my task was to develop aftereffects layouts, which later could be applied to many various shots.

This video quickly shows some effects I have developed and applied to shots :


Given the time restriction (1 week for one 10 min. episode) and general scale of the project, the effects, also other aspects such as props, costumes etc. had quality restrains to them. However, I was glad to explore some new fields to me, such as working with green screen. I have delivered something both producers, Sam Supple and Debra McGee, were happy with. Some other work included designing logos , etc.:




19 Aug 2012

Volunteering Experience at SIGGRAPH 2012,Los Angeles

So a bit more than a week a go Los Angeles was not only crowded with Stars of Hollywood , but with professionals and aspirers of CGI and VFX industries.


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Over 5 days, SIGGRAPH (Special Interest Group on Graphics and Interactive Techniques) presented many technical papers within the context of computer graphics and interactive technologies, production sessions of the most resent feature films , ( The Amazing Spider man, Marvel’s Avengers, Paranorman, Brave and so on) . Also, the very popular exhibition hall was crowded with industries giants such as Autodesk, Pixologic, Nvidia, The Foundry; Laika, Disney, DreamWorks etc.

 Partaking 300 other students chosen from the vast 1600 applicants and with some sponsorship from UCA, I had great honour to be volunteering at this grandiose event. My duties included registering guests, directing them to the event rooms, promoting SIGGRAPH Asia, answering any questions and maintaining general order of the event.

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The perks of this event were many opportunities for networking between both, peers and professionals. Every day was concluded with some sort of after-even, such as desert reception, 25 years of Houdini celebration, ACM Chapters party and so on.

 I had great luck talking to some creative’s behind Weta Digital, Star Trek Series, The Muppet Show, The Lion King.

 Also, a bunch of volunteer were awarded for performing “above and beyond”. I got lucky to receive such gift too. Which was D’artiste Character Modelling.3: Master Class


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 It was fascinating and a connecting experience. I am in touch with many other creatives from 5 different continents, the world has never looked smaller! (:] Trully special thanks to Phil and Alan !

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16 Jul 2012

New Designers and the Outcome so Far


The recent event, New Designers is considered to be the UK’s most important graduate exhibition. Over 3,500 of the most talented newly graduated designers from across the nation came together making it an event  full of innovation and fresh thinking. I was extremely grateful and proud to be a part of this grandiose platform. 

CG Arts and Animation stand nearly won the Best Stand Prise, and received numerous compliments both from professionals and peers ( Thanks to Phil''s and Alan's genius idea for the Zoe trope-themed stand! ).

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Among the very important professionals and company representatives', there were art editor, Johann Chan, and editor, Neil Bennett, from  Digital Arts magazine, UK's leading resource for creative professionals, both in print and online.



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Me, together with Leo Tsang and Ruben Martins, were noticed by art editor of the Magazine, and shortly received invitation to be a part of showcase section for the next issue. These are the images I've added and  a list of answers .

The evil wolf, still from the Native American legend interpreting animation ‘The Wolves Within’ @ vimeo.com/35393272


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Queen Vaiva, stills from ‘The Baltic Pixie’ @ vimeo.com/43819831

 
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Mechanical bird-lantern, a still from animated short ‘Ivan The Bird’ @ vimeo.com/26064954
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- What's your favourite tool and why?

I am spoilt for using pen tablet. It allows immediate creative idea translation without the trouble of dealing with physical materials.

- What techniques to do you use most and why?

When producing  something visually exciting within CG , you use a range of techniques of a whole studio: 
the production designer’s, modeller’s,  animator’s, director’s and so on.

- What (if any) computer packages do you use?

Photoshop, Maya, Mudbox, Premiere and Aftereffects.

- Who are your dream clients? 

My dream clients would trust me to work my magic and allow freedom from briefs.

Whats your dream job?

Positions of visual developer, character designer and eventually art director and director.

- What inspires you?

I’m  inspired by experiences therefore I am trying to visit different places with most interesting people. 


Again, many exciting contacts were made during the event, hopefully it won't be long for something to follow.

7 Jun 2012

Business cards

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Part of professional presence, without a doubt, is business card.Also, it was  quit importantly, for the design of business card to sit nicely together with blog template, CV and self branding . After to and fro development and discussions with printing company I believe I’m settled with these ones. 500 copies on their way.


4 Apr 2012

"D" Comission : Set design and shot Set-ups

During the second day of the production for 'D' Event's Ident I've worked out set design and staging.

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and today, started animating some of the characters, here is a snipet of clown scene:


In theory tomorrow should be the last day and by the end of it I should have a rendered and edited roughly 10 second long sequence . Hope that will happen :]