Also Alan helped a lot with understanding the lighting set up, how to think about it. To my joy, it looks like its gonna be pretty much hands on when I will actually play with light types and it won't all disappear under heavy tables of maya generated lighting.
Showing posts with label Set design. Show all posts
Showing posts with label Set design. Show all posts
15 Jun 2011
Combined Setting and Base set up for Lighting
The sets now are all brought together and are sinking up. I've painted few more texture/transparency maps to make sure all is sticking ( example the far away water edge flows nicely into the sky or the tops of the mountains merge with atmosphere ect.)
Also Alan helped a lot with understanding the lighting set up, how to think about it. To my joy, it looks like its gonna be pretty much hands on when I will actually play with light types and it won't all disappear under heavy tables of maya generated lighting.
Also Alan helped a lot with understanding the lighting set up, how to think about it. To my joy, it looks like its gonna be pretty much hands on when I will actually play with light types and it won't all disappear under heavy tables of maya generated lighting.
22 Jun 2010
The Aim and Idea for the Environment
I think with this project I'm more confident to experiment and just see what happens, so what I imagine for environment is very simmilar to one of my previous works I did - a mixed technique true media work I named it pixie (And perhaps you can see her there) but in fact the work is more like abstract environmet - something what I'm looking for .
This is the general feel I think I'll be reaching for, but these next couple of days I'll experiment and see what happens .
22 Apr 2010
Wardrobe Story: Set Design
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