Showing posts with label Ivant the Bird. Show all posts
Showing posts with label Ivant the Bird. Show all posts

23 May 2012

Character Demoreel 2012

This demoreel focuses only on design, modeling and texturing sides of character pipeline. Animation specific reel will come later.


29 Mar 2011

'Painting up' the Scenes

 Last couple of days the time went on 'painting up' and retouching the scenes. Whether it meant building and bringing in last details, or 'painting' the set using  lighting set up for the better final image result.


So to start with, The opening scenes only briefly suggest that Ivan perhaps isn't the only character in the story. As camera pushes through the workshop we notice one another model in the set, also on the notice board next to Ivan there is a worn-of sketch of other mish-mash models.

So I've designed and created the Shiball (she has ship parts and ball) character.


the texturing for this character:


Further I went back to the second environment again . First,  trying to figure out ocean shader . With the help of Simon Holland, I think now it looks far better.

Other  largest elements in the scene was the front modeled trees.



And the scene, after bringing the major elements together now looks like that:


 However if this was a painting I'd say it lack of that last layer of details. And to be specific:  Nests, waist disposals, wind vane on the house, foam for shore line, grass here and there, little statues , something to also cover the contact point of trees and the ground. Just lots of things nobody notices yet it somehow brings  life to the scene.

Few more scenes are ready to be baked after spending that time for lighting, render setting.



Much like with animation, lighting is also getting easier and easier . Through trial, experimenting, reading on tips,  it reaches the point when you are actually getting creative with it in maya , even if it is not as simple as making few brush strokes in photoshop. Light linking is used extensively to emphasize  some of the set's and particularly character's aspects.

Lastly, I think this picture summarizes the work of past few days: the needed other elements are built and  brought in ( outer environment) the lighting is set up, rendering (render settings,  passes and effects) are adjusted.
 


Now I started working on show reel's element, and personal branding. Hopefully these will take no more than few days.

4 Feb 2011

Revisited ending

I think problems with the ending are solved. Hopefully even more clarity will be brought in pre-viz where the actual camera moves and angles will be seen.

24 Jan 2011

Script for Ivan the Bird

The idea for animation now is resolved in detail , baring in mind camera moves, character acting, nuances etc.
In short time I'll post thumbnail storybord.

Script for Ivan the Bird