Showing posts with label 3D. Show all posts
Showing posts with label 3D. Show all posts

9 Mar 2016

GIJOE Inspired Vehicle Design (and many thanks!)


So I'm imagining  GIJOE inspired vehicle to defeat the evil Cobra organisation, that  has developed a secret base on mars. GIJOE must take the fight to Cobra and venture to the red planet. Cobra’s HQ is deep into the core of the Martian planet, GIJOE must be equipped to get to Cobra and must be well armed for the battle about to ensue. And this is my take on it ! :] 



The vehicle toy would be fully equipped with spinning drill to get to the core of Mars. It would have an abundance of dart launchers and disk launchers to defeat the cobra, of course!  The front... bonnet (?) would open to place the figurine inside too. Og, and all the rockets and squeeze launchers would flip or push-fit inside for the 'shielded' drilling mode :D 



And here is some 3D development too. Just blocking out the shapes and breaking up into sections for (possibly) further modeling) Tried to maintain angular , mean shapes (Thanks for the advice Rich and Marius ! ) Also, in keeping with scorpion theme, went for rather over-sized rear (thanks to my sister for suggestion!) 



As a little behind the scenes, I've considered some of the existing GIJOE toys as well as reference of vehicle design for films such as Armagedon, Martian. But more inspiration came thinking about what could fight cobra as an equal opponent. Scorpions and mongoose (Thanks Jono!) ! I went with scorpion :] (Thanks to FZD and Tom for cool work that I got inspired by too)





Personally, I felt like this little design challenge was something out of my comfort zone, as I've never designed a vehicle...modeled one, as a tutorial (thanks Alan! )  But it was fun. I was pleasantly surprised it did come together. And a lot is down to some good advice from a fair few people too , many thanks to them.

Thank you for stopping by x


5 Aug 2013

Little Pet

A piece of old work I got permission to share very recently. Zombie pets. A project intended as an augmented reality game extension to physical pet figurine.



 I have taken one of the designs through 3D character pipeline: modeling, UV layout, texturing, skinning and rigging.
(press the image below to see the virtual model using your mouse)


The following short video shows the puppy animated. I have created various lengths animation cycles for each body part. Essentially it is a looped animation, but because cycles are offset it isn’t repeating itself identically.