For a good week I was busy with creating rig for Laume. She has a fairly standart character body rig. The only exception being her chicken-like legs: her toes have more functionality than a real human's leg: behaving more like fingers.
Her face is the complicated part. It has now over 60 controls for tongue, eyebrows, cheeks, lips, squinting ande else. She now can blink, her mouth is also in place and working but the daunting task of rigging hasn't finished yet, for I have still to make blend shapes for lipsynch and general expressiveness.
Unfortunately while rigging, something must've broken links of my textures and because I have combined my body parts it will ask for me to do a carefull face by face selection to reaply textures again , so I wasn't able to upload nice renders of her posed and texture.