After some while the evil wolf is resolved. It took good two days for body modeling and one for the head. The tricky part was to make it work as armour and as suggestion of body parts, which later have to function.
The good one was modeled last week
If there were lots more time, modeling could go into even finer details. However, I believe Leo's and my ideas for this character in animation should be enough. The only question I have at this stage is , does this model need UVs to be layed out? Cause the texture work for metallic ice supposedly will be coming from a more complex maya shader.
Also, some fynilising touches to the doll: face, trimming and posing.
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