|Developments on Animation's looks: ambient occlusion pass|
Recently I spent time on blocking out the world and solving the looks of the animation. I decided to look what could be solved with parallax planes. So that I can plan out the production better, what must be built and where I can save time.
These are the images of outside environment 'framed' using planes to suggest forests, sky, mountains.
I think these will still develop allot and the layering will be enhanced, because at the moment it does feel flat I think.
Also I'm slowly from time to time am modeling the sets, but my main focus and true work goes on to animating. After few test animations which helped to spot issues as as well as ( hopefully) better the animating,I think I have the first decent bit of animation. That is of Ivan waking up and exploring the world.
I find the tips and tricks website very useful, also thanks to Alan's and Phil's advice and suggested materials I'm beginning to find the animating easier.